![]() Maps with True or Culturally Linked Starting Location and custom options. Maps with True or Culturally Linked Start Locations. I abandoned using that long ago because if more than one mod uses the same LOC_NAME reference within its modinfo file (ie, a whole bunch of mods are using LOC_MOD_TITLE instead of directly stating the mod-name, it is essentially Russian Roulette which of these mod names will be used. ![]() ![]() ModBuddy is not using when it spits out a modinfo file, and the only mod I've uploaded to Steam so far I wrote manually and did not use the LOC_THIS plus method. Not sure what else I need.modinfo contains the following: (sorry I dont know how to use spoilers)Īll of the other 4 files needed for the mod are in the same folder. I have all my modfiles in the same folder as the. It adds a lot more flavor to the different civs and the balance still seems pretty good from what Ive seen. ![]() The steam workshop uploader from the dev tools crashes as soon as I choose my. They fill in some of the larger upgrade gaps (Knight->Tank Musketman->Infantry), and gives each civ between 1-3 more uniques.
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